Reply to comment

Crossplatform C++: Part 1: Intro

This is the first in a series of articles on writing crossplatform applications with C++. These articles will be based on the premise that strict adherence to standard C++ will result in extremely portable code which will run on almost every platform available, including embedded systems.

However, limiting yourself to strict C++ also means limiting yourself to the standard C++ libraries, which only cover basic file and console input and output. That means no graphical user interfaces.

This is certainly a limitation we will address. We will progressively add in more and diverse libraries which will slowly limit the full range of platforms we can run on.

Reply

The content of this field is kept private and will not be shown publicly.
  • Allowed HTML tags: <a> <em> <strong> <cite> <code> <ul> <ol> <li> <dl> <dt> <dd> <blockquote>
  • Lines and paragraphs break automatically.
  • You may post PHP code. You should include <?php ?> tags.
  • Web page addresses and e-mail addresses turn into links automatically.
  • You can enable syntax highlighting of source code with the following tags: <code>, <blockcode>, <cpp>. The supported tag styles are: <foo>, [foo]. PHP source code can also be enclosed in <?php ... ?> or <% ... %>.
  • Images can be added to this post.

More information about formatting options

CAPTCHA
This question is for testing whether you are a human visitor and to prevent automated spam submissions.
8 + 3 =
Solve this simple math problem and enter the result. E.g. for 1+3, enter 4.